Maybe all of the above was “just as planned,” but, who knows? You can find the Battlefleet Gothic: Armada 2 Chaos expansion via the Steam store page. Sadly, it genuinely didn’t feel as though you’re taking part in the bigger picture lore-wise. Indeed, there were moments when you felt what the Warhammer 40K universe would be like if Chaos became ascendant. Last but not least, Vrykan’s story culminated in some spectacular scripted battles. Instead, all you had were Tzeentch’s plots and machinations. When the Chaos Gods have mastery over the Warp, you’d think that they’d have a means of slowing down enemy fleets. Still, I wondered why this wasn’t included as an ability for Vrykan and Chaos in this expansion. Simply get an Alpha Legion fleet to pop up in that planet, and you’ll gain your battle plans. Instead, you have to look for planets with the “Alpha Legion Infiltrators” trait. Another way of doing that would be by using “battle plans.” You won’t gain these gradually, unlike in the Imperium or Necron campaigns. It’s possible to limit their occurrences prior to starting your campaign via the aforementioned options. It also didn’t help matters that the old “whack-a-mole” mechanic of AI invasions remained a nuisance. Khorne and Nurgle were, far and away, the better choices. Again, at no point in time, half a dozen sectors into the game, did I feel that Slaanesh’s or Tzeentch’s unique perks or admirals were necessary. These were predominantly due to the design of certain mechanics in this expansion. There are a few downsides when playing as Chaos in Battlefleet Gothic: Armada 2. Rather than attacking immediately, I used Khorne’s Anger to taunt the Imperium fleet into assaulting my armada instead. The Imperium fleet was firmly entrenched. Then, imagine having one that immediately assaults those vessels, eliminating their troops and turning them into drifting hulks. Imagine having a flagship that continuously damages nearby vessels. The Death Guard and World Eaters admirals are also a wonder to behold during skirmishes. Nurgle’s Rot, which can be used cumulatively, can also obliterate fleets if you have enough Gifts of Nurgle, spamming the action on a system. Needless to say, “divide and conquer” never felt more satisfying. Instead, I’d have it attack my forces directly. With Khorne’s Anger, I can dislodge one hostile fleet from a system that it’s defending. Instead, I focused more on using blessings from Khorne and Nurgle. Naturally, that meant focusing on whatever Slaanesh and Tzeentch had in store, right? No, not really, since their perks felt underwhelming. While playing Battlefleet Gothic: Armada 2‘s campaigns back when I reviewed the game, I noticed that I was gravitating towards a particular playstyle - long-range bombardment. Thousand Sons (Tzeentch) – Winds of Change – conjures a gas cloud that follows your ship, hiding everything within its area of effect.Emperor’s Children (Slaanesh) – Slaanesh’s Promise – deactivates the offensive and defensive capabilities of ships within an area for five seconds.Death Guard (Nurgle) – Void-Locust Swarm Cloud – reminiscent of the Void Locust skill of the Necrons, this will heal nearby allied ships while damaging enemies in close range.World Eaters (Khorne) – Bloodletters Parties – the ship launches 10 boarding actions, greatly damaging the troop count of a target.Marked Legion admirals have an additional skill: They also require a gift from that particular god to be recruited. Marked Legions – These are essentially “The Big Four,” since all four legions are blessed by the four Chaos Gods. Admirals recruited from this pool have a couple of skills. Renegades – These are the weakest admirals of the bunch, with barely any skills upon recruitment.Ĭhaos Legions – These represent your own brothers from the Word Bearers, as well as the Alpha Legion, Iron Warriors, Night Lords, Black Legion, and the Red Corsairs - Loyalist Space Marines that became a renegade chapter, now engaged in piracy and murder. You’ve got three different flavors to choose from: There’s a certain peculiarity when you’re recruiting new admirals during Battlefleet Gothic: Armada 2‘s Chaos campaign. Marked Legion admirals can be recruited when you increase your renown rank and have some extra gifts from the Chaos Gods.
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